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Yolanda - Part 3

this is the last part of Yolanda Thein
3D portrait of Yolanda Thein
Likeness Head Sculpted in Blender with minor sculpting in Zbrush
Texturing is also done in Blender with the help of TexturingXYZ
Wrap3 for Killerworkflow and Zbrush for Pores displacement
I think I could do a much better job on the hair and skin but I spent way too much time tweaking already.
applying what I learned about Photography in my last project, I use a much lower focal length this time for a more real life look, 35mm is the perfect focal length for a portrait shot.
here is the link to the breakdown https://steamcommunity.com/sharedfiles/filedetails/?id=2301925252

Cycles - Final

Cycles - Final

Cycles - Black and White

Cycles - Black and White

EEVE - Real Time

EEVE - Real Time

Hair Curves

Hair Curves

AO - COL
GLOSSY - RAW

AO - COL
GLOSSY - RAW

early skin

early skin

Super Early Viewport

Super Early Viewport

EEVE and Cycles shaders for Skin

EEVE and Cycles shaders for Skin

Zbrush 1

Zbrush 1

Zbrush 2

Zbrush 2

Hair Intercept Test
also I think this color is really cool.

Hair Intercept Test
also I think this color is really cool.

MD viewport

MD viewport

Sculpting Viewport

Sculpting Viewport

Layout

Layout

Wrap3 Stage

Wrap3 Stage