this is the last part of Yolanda Thein
3D portrait of Yolanda Thein
Likeness Head Sculpted in Blender with minor sculpting in Zbrush
Texturing is also done in Blender with the help of TexturingXYZ
Wrap3 for Killerworkflow and Zbrush for Pores displacement
I think I could do a much better job on the hair and skin but I spent way too much time tweaking already.
applying what I learned about Photography in my last project, I use a much lower focal length this time for a more real life look, 35mm is the perfect focal length for a portrait shot.
here is the link to the breakdown https://steamcommunity.com/sharedfiles/filedetails/?id=2301925252