As a self-taught Blender artist and an AA student in Graphic Design, my passion is in 3D design and 2D animation. I am also specialized in organic sculpting and character creation. I have worked with multiple clients in the past to deliver high quality 3D models and rigs of both anime and hyper realistic character, using industry standard software such as Substance Painter, Blender, Zbrush, and Photoshop. Some of my responsibilities includes, character rigging, 3d modeling, photogrammetry cleanup and texturing. I can do just about a little bit of everything when it comes to 3D.
Created a fully rigged anime character Tomoki Kuroki for a client.
Sculpted a half body sculpture for a client. For creating 3D avatar in VR.
Responsible for sculpting the head for the production of FLER music videos
Modeled the face and groomed the hair after a supermodel for movie production.
Sculpted a portrait for a client