a quick post on Skin Study and the new Skin Shader.
Everything was made from scratch except for the basemesh and model of jaw, the head basemesh was provided by my client.
the head was sculpted in Blender and XYZ displacement in Zbrush.
felt like I spent too much time away from posting because I was too busy researching skin shader. figured splitting this project into multiple parts is best.
My next step is to finalize the Texture , Hair , and maybe revamp the eyeball texture one more time.