an anatomy study based on the likeness of John Glover.
also my first proper Zbrush render.
TexturingXYZ were heavily used to enhance the render result,
Skin details are primarily TexturingXYZ with a bit of Zbrush noise for skin breakup.
Eyes were created using a combination of hand polypainted and matcap, also heavily inspired by this page https://grassetti.artstation.com/projects/VgqBN
Hair were groomed and converted into Fibermesh in Blender.