I was responsible for the creation of everything except for the clothings.
Likeness hand sculpted in Zbrush ontop of a basemesh
Textures projected in Blender, polypainted and retouched in Substance Painter
Hairwork groomed entirely in Blender 3.0
Rendered In Blender 3.0 alpha using the experimental build of Cycles X
Clothes is a 3D Scan and was not made by me.
took about a month and a half from start to finish